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Soylent Green

Heal 5. Draw 1 card

Heal 5. Draw 1 card
Exploration · Food
Use a serving when both the heal and draw help, rather than paying energy only to replace the card. Its Feed alternative competes with a limited serving supply, so compare the encounter need before committing.
The number of time this card can be played. Before it is consumed.
Can be eaten.
Match the cost and effects to the card in your run. These are distinct base variants, separate from the growth values you add to a run.
The number of time this card can be played. Before it is consumed.
Can be eaten.
The number of time this card can be played. Before it is consumed.
Can be eaten.