Stab

Deal 4 damage
Your field guide to both decks
A first-person roguelike with two decks: one for fighting fungal enemies, one for exploring the route ahead. Start an Early Access run, look up Demo cards, or put a deck idea together.
Start with the EA launch guide, or learn combat turns, draw engines and energy refunds through Demo examples.
Choose your starting plan → Look upBrowse 531 Demo entries with card art, costs, effects and links to the guides that use them.
Search the card library → PlanArrange combat and exploration cards, add Foresights, record upgraded copies and share a deck link.
Open the deck builder → ContributeSubmit a screenshot, core cards and final statistics for review. Selected runs can become community guides.
Submit a run for review →Patch 0.6.24: permanent copies, exploration and card fixes →
Early Access: characters, paths and save checkpoints. Card library, deck builder and card-specific tutorials: Steam Demo build 23718635.
Find the next piece of your deck
Know your cards. Find the combination. Make the next run count.

Deal 4 damage

Heal 10. Increase this card’s healing by 3

Deal 6 damage to all enemies

Heal 1 × warmth. Gain 1 energy

Read enemy intentions, budget your energy and give the killing blow to the card that earns the reward.

Spend your exploration hand with a purpose, read the rest preview and leave before optional rewards cost too much health.

Build around two different draw triggers, choose the right support and diagnose why a promising chain stops.

Identify hidden retaliation chains and avoid turning healing or zero-cost cards into repeated self-damage.