Exploration · Food

Carrot

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Steam Demo · 23718635
Base energy cost
1
Deck
Exploration
Type
Food

How to use Carrot

Use Carrot when you can afford the energy and benefit from both healing and the next draw. Replenish helps when it is drawn, while its limited Uses still make unnecessary healing a resource expense.

On play

  • Heal 5
  • Draw 1 card

Alternative actions

  • Feed

Card properties

Replenish

Draw another card when this card is drawn.

Uses · 7

The number of time this card can be played. Before it is consumed.

Incoming card relationships

  • Lunchbox — Lunchbox creates Carrot through its Make Card effect.
3 other base variants

Match the cost and effects to the card in your run. These are distinct base variants, separate from the growth values you add to a run.

Variant 2 · 0 energy

  • Heal 3
  • Alternative action: Feed

Variant 3 · 1 energy

  • Heal 5
  • Alternative action: Feed
Replenish

Draw another card when this card is drawn.

Uses · 7

The number of time this card can be played. Before it is consumed.

Variant 4 · 0 energy

  • Gain 2 energy
  • Alternative action: Feed
Numbers above are base values for this Demo version. Add the ending values from your own card when you share a run.

Understand this card’s mechanics

  • Slop — Both combine healing and draw for energy; Slop adds Exhaust, while Carrot has Replenish.