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Carrot

Heal 5. Draw 1 card

Heal 5. Draw 1 card
Exploration · Food
Use Carrot when you can afford the energy and benefit from both healing and the next draw. Replenish helps when it is drawn, while its limited Uses still make unnecessary healing a resource expense.
Draw another card when this card is drawn.
The number of time this card can be played. Before it is consumed.
Match the cost and effects to the card in your run. These are distinct base variants, separate from the growth values you add to a run.
Draw another card when this card is drawn.
The number of time this card can be played. Before it is consumed.