Combat · Passive

The Becoming

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Steam Demo · 23718635
Base energy cost
0
Deck
Combat
Type
Passive

How to use The Becoming

Keep The Becoming available while enemies die if you want its Familiarity cards. Its trigger needs a death rather than merely damage, and Linger lets you plan around later turns without spending an action to cast the passive.

Triggers & growth

  • When Enemy Dies: Make Card: 1 → familiarity

Card properties

Unplayable

Can't be cast.

Linger

This card will not be discarded at the end of the turn.

Direct card relationships

  • Familiarity — The Becoming creates Familiarity when an enemy dies.
Numbers above are base values for this Demo version. Add the ending values from your own card when you share a run.

Understand this card’s mechanics

  • Familiarity — The Becoming explicitly creates Familiarity on enemy death; Familiarity is an unplayable temporary mood.