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Recklessness

Lose 10 health. Draw 3 cards

Lose 10 health. Draw 3 cards
Exploration · Skill
Use Recklessness only with enough health to afford the loss and a concrete use for the energy and three draws. Keep its recovery cost in the exploration plan, because a stronger hand does not repay those 10 health by itself.
Exhausted cards can only be played once per combat or explore.