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Mutant Pick

Lose 2 health. Increase Max Health: 5

Lose 2 health. Increase Max Health: 5
Exploration · Pick
Spend a Mutant Pick use only when the maximum-health gain justifies losing health now. Its two Uses are a small reserve, and increasing the maximum is not a substitute for a separate heal after the exchange.
The number of time this card can be played. Before it is consumed.