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Micro Turret

If Card Is Played: Deal 1 damage

If Card Is Played: Deal 1 damage
Combat · Machine
Favor useful extra card plays while Micro Turret is available with Battery, since each play can add a shot. Its random damage is poor for reserving a precise fatal hit, so inspect surviving enemy health after the shot rather than assuming the original setup remains.
Can't be cast.
Requires Battery to trigger Triggers. Costs battery when trigger is fired.
This card requires battery to function.