Exploration · Skill

Helping Hand

+ Add to deck
Steam Demo · 23718635
Base energy cost
0
Deck
Exploration
Type
Skill

How to use Helping Hand

Use Helping Hand on a needed Break or Fix while it is still in the current hand. Its zero energy cost can preserve paid tools for later, but Temporary prevents saving it across a discard.

Alternative actions

  • Break
  • Fix

Card properties

Temporary · 0

This card is destroyed when it leaves your hand.

Numbers above are base values for this Demo version. Add the ending values from your own card when you share a run.

Understand this card’s mechanics

  • Hammer — Hammer covers the same Break and Fix options for one energy, so Helping Hand can handle an immediate job without that payment.