Combat · Attack

Greedy Dagger

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Steam Demo · 23718635
Base energy cost
1
Deck
Combat
Type
Attack

How to use Greedy Dagger

Plan around the Return Stroke as a second card, with its damage derived from the dagger’s damage rather than an independent fixed payoff. A fatal dagger hit adds draw, so compare taking that kill now with leaving a target for the stroke.

On play

  • Deal 4 damage
  • Make Card Half Damage: 1 → return stroke

Triggers & growth

  • When Fatal: Draw 1 card

Card properties

No additional base properties.

Direct card relationships

  • Return Stroke — Greedy Dagger creates Return Stroke through its Make Card Half Damage effect.
2 other base variants

Match the cost and effects to the card in your run. These are distinct base variants, separate from the growth values you add to a run.

Variant 2 · 1 energy

  • Deal 8 damage
  • Make Card Half Damage: 1 → return stroke
  • If Fatal: Draw 1 card

Variant 3 · 1 energy

  • Deal 16 damage
  • Make Card Half Damage: 1 → return stroke
  • If Fatal: Draw 1 card
Numbers above are base values for this Demo version. Add the ending values from your own card when you share a run.

Understand this card’s mechanics

  • Return Stroke — Greedy Dagger explicitly makes Return Stroke with half damage.