0
Encouragement

Lose 2 health. Draw 1 card

Lose 2 health. Draw 1 card
Exploration · Skill
Compare the need for one more card with the health you are about to lose. Replenish makes drawing Encouragement less costly in hand flow, but using it repeatedly still consumes both health and Uses.
The number of time this card can be played. Before it is consumed.
Draw another card when this card is drawn.