1
Apron

If Food Enters Hand: Make Card: 1 → spores

If Food Enters Hand: Make Card: 1 → spores
Combat · Passive
Food entering your hand is the important event here; eating food is a separate step. Check for the resulting Spores before spending your attacks, so their damage increase can affect your plan.
Can't be cast.
Match the cost and effects to the card in your run. These are distinct base variants, separate from the growth values you add to a run.
Can't be cast.